innerslytherin: (ffg - lupigrew pub)
I'm cleaning up my links list and want to take my old RPGs off there, so I'm putting the links to them here for my future reference:

[livejournal.com profile] farfromgracerpg - I played Peter Pettigrew and Evangelos Rosier in Far From Grace. I applied for Peter on a whim, because I was tired of seeing Marauder-era games where Sirius, Remus, and James were taken and Peter was just mentioned in passing. I firmly believe Peter was truly their friend for years, and just a bit weak. I tried to make him a deeply flawed but still sympathetic character, and as he was struggling with his hidden attraction to men, he eventually became involved with Remus--a relationship that was, to a certain extent, Peter's salvation, even though he ended up losing it in the end.

[livejournal.com profile] culpaepatria - Sins of the Fathers, a post-war Harry Potter game where I played Remus Lupin, who was involved with Tonks for a while and then became involved with Snape after discovering he hadn't really been a traitor. This one was fun because Remus was the Alpha of the werewolves who had defected from Fenrir Greyback's pack. They had driven Greyback out, and Greyback ended up returning and challenging Lupin, who had to fight for supremacy.

[livejournal.com profile] rcsnupin - the Snape/Lupin archive from Ruat Coelum RPG, a post-HBP game which was sadly hosted at GreatestJournal. The game itself is lost, but the Snupin archive remains.

The RPG I was proudest of, Artifice, was also hosted on GreatestJournal, sadly. It was AU Harry Potter and featured a world where Grindelwald had taken over much of Europe, Africa, and India, and had made inroads into other parts of the world. There was a drastically altered world map, Muggles were, at least under Grindelwald, subjugated by the wizards. The only 'canon' characters we had were Orion and Regulus Black and Tom Riddle (who had not yet become Voldemort, as he was Grindelwald's second-in-command). It was all kinds of fun, and I miss it, and now we don't even have the archive. :(

I got my start in online RPG with Walpurgis Night, but that was hosted on GreatestJournal and nothing of that remains except the scenes I saved on my computer in Word format. LOL


And of course I continue in RPG with [livejournal.com profile] bau_rpg, which is in the Criminal Minds fandom and is, honestly, the best game I've ever had the privilege of playing in. I truly like every single player in this game and feel close to everyone. The writing is superb on all levels. The relationships are complicated and interesting. I have read every bit of every scene, which hasn't always been the case in games I've played (you know how it is, sometimes the only scenes you really find interesting are your own, and that's NOT the case in BAU RPG). We've just closed a major case (the Reaper/George Foyet) in [livejournal.com profile] bau_rpg and are entering some down time with Christmas parties and the like. We have a reading comm at [livejournal.com profile] bau_rpg_readers where players and non-players alike can post thoughts, commentary, questions, and discussion. And we're always open to applications for characters like Haley Brooks Hotchner, Sean Hotchner, Ambassador Prentiss, and other secondary characters.
innerslytherin: (ffg - lupigrew pub)
I'm cleaning up my links list and want to take my old RPGs off there, so I'm putting the links to them here for my future reference:

[livejournal.com profile] farfromgracerpg - I played Peter Pettigrew and Evangelos Rosier in Far From Grace. I applied for Peter on a whim, because I was tired of seeing Marauder-era games where Sirius, Remus, and James were taken and Peter was just mentioned in passing. I firmly believe Peter was truly their friend for years, and just a bit weak. I tried to make him a deeply flawed but still sympathetic character, and as he was struggling with his hidden attraction to men, he eventually became involved with Remus--a relationship that was, to a certain extent, Peter's salvation, even though he ended up losing it in the end.

[livejournal.com profile] culpaepatria - Sins of the Fathers, a post-war Harry Potter game where I played Remus Lupin, who was involved with Tonks for a while and then became involved with Snape after discovering he hadn't really been a traitor. This one was fun because Remus was the Alpha of the werewolves who had defected from Fenrir Greyback's pack. They had driven Greyback out, and Greyback ended up returning and challenging Lupin, who had to fight for supremacy.

[livejournal.com profile] rcsnupin - the Snape/Lupin archive from Ruat Coelum RPG, a post-HBP game which was sadly hosted at GreatestJournal. The game itself is lost, but the Snupin archive remains.

The RPG I was proudest of, Artifice, was also hosted on GreatestJournal, sadly. It was AU Harry Potter and featured a world where Grindelwald had taken over much of Europe, Africa, and India, and had made inroads into other parts of the world. There was a drastically altered world map, Muggles were, at least under Grindelwald, subjugated by the wizards. The only 'canon' characters we had were Orion and Regulus Black and Tom Riddle (who had not yet become Voldemort, as he was Grindelwald's second-in-command). It was all kinds of fun, and I miss it, and now we don't even have the archive. :(

I got my start in online RPG with Walpurgis Night, but that was hosted on GreatestJournal and nothing of that remains except the scenes I saved on my computer in Word format. LOL


And of course I continue in RPG with [livejournal.com profile] bau_rpg, which is in the Criminal Minds fandom and is, honestly, the best game I've ever had the privilege of playing in. I truly like every single player in this game and feel close to everyone. The writing is superb on all levels. The relationships are complicated and interesting. I have read every bit of every scene, which hasn't always been the case in games I've played (you know how it is, sometimes the only scenes you really find interesting are your own, and that's NOT the case in BAU RPG). We've just closed a major case (the Reaper/George Foyet) in [livejournal.com profile] bau_rpg and are entering some down time with Christmas parties and the like. We have a reading comm at [livejournal.com profile] bau_rpg_readers where players and non-players alike can post thoughts, commentary, questions, and discussion. And we're always open to applications for characters like Haley Brooks Hotchner, Sean Hotchner, Ambassador Prentiss, and other secondary characters.
innerslytherin: (2ruat coelum reading)
Just another plug for the games I mod:






Voldemort and his followers have been fairly quiet since Dumbledore’s death.  Bill and Fleur Weasley survived both their wedding and their honeymoon and are settling down in their own household.  Headmistress Minerva McGonagall presides over the Order as well as drastically reduced enrollment at Hogwarts.  Tonks and Kingsley lead the team in charge of searching for Snape.  And Remus Lupin tries to keep his secrets from the Death Eaters, the werewolves, and the Order.

Ruat Coelum is a post-HBP RPG focusing on the main players of the sixth book: Severus Snape, Draco Malfoy, and Harry Potter.  The game will deal with the Order in the aftermath of Dumbledore’s death, Voldemort’s plans for the Death Eaters, and Remus Lupin’s role with the werewolves.  Because Harry’s intention at the end of HBP is to go in search of the Horcruxes, very little if any of the action will take place at the school; therefore very few students are sought.  Some of the characters desired include Kingsley Shacklebolt, Bellatrix Lestrange, Rodolphus Lestrange, Peter Pettigrew.  Other Order members, Death Eaters, and werewolves (all original characters) are also available.  Although the game features Snape and Lupin in an established relationship, the situation between Tonks and Remus at the end of HBP will be taken into consideration.  Ruat Coelum is both slash and het friendly, and rated NC-17 for violence and sexual situations.
Minimum age to play is 18.


Character list .:. Rules and Information .:. Application







Artifice



Europe, Africa, and Western Asia are ruled by wizards.  America is a rag-tag country with little power, relying more on technology than magic, after its loss in World War II.  The wizards of the Ruso-Chinese Entente are spying on Riddle's regime and hoping to bring an end to his power.  America's intelligence department has an agent in place in England.  Japan's Greater East Asia Co-Prosperity Sphere is largely isolationist, and travel in that area is virtually unknown.  Hegemon Tom Riddle seeks immortality.  His assistant Orion Black seeks to rule England and, eventually, the Hegemony, while struggling to ignore the threat posed by his exiled Uncle Sirius, a rebel against the Hegemony.  Hadrian Teague, a wizard in the Muggle Relations Department, and Lann Kavanagh, leader of the Muggle Resistance, have formed an uneasy and secret alliance against the Hegemony--an alliance that may any day be betrayed from within.

Against this backdrop, wizards, half-bloods, and Muggles alike must struggle to survive, live, love, work, and laugh, always hoping for a better world to come.

Application Links
+ Rules
+ Game Application
+ Downloadable Word file of the application

Game Information
+ World History Timeline from 1931 - present
+ Current World Map
+ History of the World of Artifice
+ Information on Race, Schools of Magic, and Wizards in America


This game takes place in 2006, but it is a world significantly altered from the world in which we live.

Played-by List
innerslytherin: (2ruat coelum reading)
Just another plug for the games I mod:






Voldemort and his followers have been fairly quiet since Dumbledore’s death.  Bill and Fleur Weasley survived both their wedding and their honeymoon and are settling down in their own household.  Headmistress Minerva McGonagall presides over the Order as well as drastically reduced enrollment at Hogwarts.  Tonks and Kingsley lead the team in charge of searching for Snape.  And Remus Lupin tries to keep his secrets from the Death Eaters, the werewolves, and the Order.

Ruat Coelum is a post-HBP RPG focusing on the main players of the sixth book: Severus Snape, Draco Malfoy, and Harry Potter.  The game will deal with the Order in the aftermath of Dumbledore’s death, Voldemort’s plans for the Death Eaters, and Remus Lupin’s role with the werewolves.  Because Harry’s intention at the end of HBP is to go in search of the Horcruxes, very little if any of the action will take place at the school; therefore very few students are sought.  Some of the characters desired include Kingsley Shacklebolt, Bellatrix Lestrange, Rodolphus Lestrange, Peter Pettigrew.  Other Order members, Death Eaters, and werewolves (all original characters) are also available.  Although the game features Snape and Lupin in an established relationship, the situation between Tonks and Remus at the end of HBP will be taken into consideration.  Ruat Coelum is both slash and het friendly, and rated NC-17 for violence and sexual situations.
Minimum age to play is 18.


Character list .:. Rules and Information .:. Application







Artifice



Europe, Africa, and Western Asia are ruled by wizards.  America is a rag-tag country with little power, relying more on technology than magic, after its loss in World War II.  The wizards of the Ruso-Chinese Entente are spying on Riddle's regime and hoping to bring an end to his power.  America's intelligence department has an agent in place in England.  Japan's Greater East Asia Co-Prosperity Sphere is largely isolationist, and travel in that area is virtually unknown.  Hegemon Tom Riddle seeks immortality.  His assistant Orion Black seeks to rule England and, eventually, the Hegemony, while struggling to ignore the threat posed by his exiled Uncle Sirius, a rebel against the Hegemony.  Hadrian Teague, a wizard in the Muggle Relations Department, and Lann Kavanagh, leader of the Muggle Resistance, have formed an uneasy and secret alliance against the Hegemony--an alliance that may any day be betrayed from within.

Against this backdrop, wizards, half-bloods, and Muggles alike must struggle to survive, live, love, work, and laugh, always hoping for a better world to come.

Application Links
+ Rules
+ Game Application
+ Downloadable Word file of the application

Game Information
+ World History Timeline from 1931 - present
+ Current World Map
+ History of the World of Artifice
+ Information on Race, Schools of Magic, and Wizards in America


This game takes place in 2006, but it is a world significantly altered from the world in which we live.

Played-by List

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